The artist Senzey J asked me to create a visualizer for an upcoming track, Players. The artist was inspired by early PS1-games he grew up playing such as Final Fantasy VII and Fear Effect 2. Following those inspirations and many more I created a short story where the character Senzey J wakes up in a parking lot and has to escape robots, ending up in the city. Both characters, Senzey J and the robot were modeled and animated by me. With this work I especially focused on camera-angles and smooth transitions to syncronize the visuals with the music.
The characters were modeled in Blender, and the final animation was created in Unreal Engine 5. The parking garage, city, cars and people were models I bought from other designers.
The final visualizer is 54 seconds long and was used by the artist in Instagram and Spotify to promote the song. Below is the HD-version of the visual.

Designing Senzey J:s character and testing different outfit options.
Animating the character. This is the animation from the first scene as when entering the parking hall.
Details and animation of the low-poly robot I modeled and animated.
Below: stills from the animation






