"The Labyrinth" is a short story created for and exhibited at "Panoptes" group exhibition, organized by Eclephsia collective in Les Amarres, Paris, 26.4.2025. The exhibitions theme was surveillance.
The viewer finds themselves in a PS1-style labyrinth with no way out. As they wander the castle-like hallways a terrible feeling creeps in... Someone is always watching and that someone thinks you might be a bit embarrasing.
The work explores themes of self-surveillance, social anxiety and forgiveness through game-logic and visual metaphors.
The animation and music were created by me. The 3D environment was built using Unreal Engine 5.
The viewer finds themselves in a PS1-style labyrinth with no way out. As they wander the castle-like hallways a terrible feeling creeps in... Someone is always watching and that someone thinks you might be a bit embarrasing.
The work explores themes of self-surveillance, social anxiety and forgiveness through game-logic and visual metaphors.
The animation and music were created by me. The 3D environment was built using Unreal Engine 5.
Below: photographs from the event. The animation was projected to the gallery wall using a projector and a laptop.